Crypt Of Bethresan

A Rogue-Lite about diving into the Crypt of Bethresan, The summoner. Gathering power-ups to become strong enough to take him down and cleanse the crypt from his minions.

There are 3 levels to complete,

10 Powerups to combine

And 3 bosses to kill.






Thanks for playing. This is my first game, and feedback is much appreciated.
Would also love to know if you got a favorite powerup.


Comments

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Very nice game! I liked the different power ups and how it wasn't the same dungeon if you died and had to start over. One thing that did happen to me was that after I respawned and played the first level again, I didn't get any power ups. One thing to also maybe consider if your thinking of making more bosses and levels is to maybe have a checkpoint after every boss or every second boss? :) Over all I really enjoyed it and the art style was great! :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

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Hey, and thanks for the good feedback.

I would love to add more bosses and levels to the game, so i will for sure tell people when i release an update. But i think starting over after you die is a learning experience and you get to try out diffrent powerups. 

I have never heard of GDWC but it sounds really interesting. I'll for sure check it out and see what it's about

You have a great point! I did get different power ups everytime I died so in a way this makes more sense :D

Really nice first game. Love the artwork. I think you might need a help page or something to explain the goal of the game and how to achieve it. I started the first level and thought you needed to destroy all the tombstones. I have done it but nothing seems to have happened (maybe bug). Would like to play the rest of the levels to see what the game offers. Very clean first game. Maybe when a ghost goes through the wall, they glow and become transparent. Would look super scary :( Keep me posted

(2 edits)

Thanks for the feedback. The goal is to kill the boss in each level, then a door opens to take you to the next. I maybe should add a bigger indicator to make it more clear. I also love the idea that the ghost will become transparant when entering walls. Will for sure add that to the game.

Ill have another play tomorrow and see if i can figure it out :) Keep improving this game as i really like the game style.